Description: 基于VC++的碰撞现象的模拟实现,个人设计感觉还不错的-VC++ based on the phenomenon of the collision simulation, individual design is also a good feeling Platform: |
Size: 602112 |
Author:龚帅 |
Hits:
Description: 很简单的赛车,带了初级碰撞检测,VC平台-The car is very simple, with the primary collision detection, VC platform Platform: |
Size: 27648 |
Author:tony chen |
Hits:
Description: 其中包含了两份文档,一份是对碰撞的详细分析,在D3D情况下的碰撞检测和碰撞响应,另一份是Direct9的简介,一些基本知识的介绍-Which contains two documents, a collision is a detailed analysis of the circumstances in D3D collision detection and collision response, the other is the Direct9 brief introduction to some basic knowledge Platform: |
Size: 1441792 |
Author:mansur |
Hits:
Description: An Java OpenGL example illustrating basics of collision detection, collision response, and physically based modelling effects. Platform: |
Size: 198656 |
Author:TiNg |
Hits:
Description: 碰撞检测(用蒙特卡洛法对目标命中概率进行仿真分析)-Collision detection (using Monte Carlo simulation on the target hit probability analysis) Platform: |
Size: 59392 |
Author:yeyejian |
Hits:
Description: Engine Introduction
Many people have asked me for the DirectX demo C++ source code, so here it is. The Demo framework I ve build for creating the demos consist of the following components:
* Kernel system, with scene manager, camera and simple culling.
* Model loading (.x files) and collision detection. I ve made my models with Delgine and exported to .x file.
* The usual frustum, resource, log classes etc.
* Rendering with HLSL shader (no fixed function pipeline drawing).
* Cube and stencil shadows. Environment mapping onto object.
* Settings manager for parsing simple setup data from text file.
* HUD elements and UI buttons.
* Simple emitter system for smoke and fire effects.
* Screen distort effects (haze effects etc).
* Skybox and clouds, just to avoid a blue/black background.
* ODE physic integration so we can throw around with simple objects.
* TODO: Skinning animations, add level editor, and a lot more ... Platform: |
Size: 17540096 |
Author:bokyaw |
Hits:
Description: 我写的3d赛车游戏源代码。dx9.0。包括子弹系统。碰撞检测等。-I wrote a 3d racing game source code. dx9.0. Including the bullet system. Collision detection. Platform: |
Size: 177152 |
Author:ly |
Hits:
Description: 碰撞检测范例,是简单的碰撞检测范例,能做简单的碰撞检测-Example of collision detection, collision detection is a simple example, can do a simple collision detection Platform: |
Size: 3704832 |
Author:chun |
Hits:
Description: 详细描述了复杂环境高级碰撞检测和碰撞反应算法,并使用到向量空间-A detailed description of the complex environment of advanced collision detection and collision response algorithm, and use the vector space Platform: |
Size: 641024 |
Author:林晓斌 |
Hits: